Rumbral launches April 23 - a different kind of atmospheric experience
An atmospheric game where players explore a forgotten world, solve puzzles across parallel realities and piece together their story. Following in the footsteps of Limbo and Inside while bringing its own identity.
Dojo System announces the global launch of Rumbral, an independent game developed by OSEAIn, arriving on April 23, 2026 on PC (Steam and Epic), PlayStation 5, Xbox and Nintendo Switch.
In Rumbral, the player awakens in a dark and desolate world, with no memory of who they are or how they got there. Around them lie ruins, abandoned structures, and a constant feeling that something has happened…
From the very beginning, the game proposes a different kind of experience: it doesn’t guide, it doesn’t over-explain, it doesn’t underline. Instead, it invites players to observe, experiment and interpret, immersing them in a sense of emptiness and calm, where every sound and every detail begins to matter.

Rumbral is built around a simple premise: Something has fractured the reality you inhabit, altering time, space… and everything within it
Throughout the journey, players will encounter strange pools of magenta liquid that allow them to move between parallel realities. This shift doesn’t just change the environment - it opens new paths and reshapes how puzzles are approached.
GAMEPLAY & EXPERIENCE
Explore a mysterious world open to interpretation
Solve environmental puzzles embedded in the world
Shift between realities to progress
Reconstruct the story through scattered fragments
Experience a journey focused on atmosphere and pacing
Rumbral embraces environmental storytelling, where each player builds their own interpretation of what is happening through fragments of the protagonist’s thoughts, hidden across collectible elements.

FROM A SMALL TEAM TO A GLOBAL RELEASE
Developed by a young independent team based in Salamanca, Spain, Rumbral is the studio’s first commercial release - a project created with limited resources but a very clear creative vision.
Since its initial reveal, the game has drawn attention for its distinctive art direction and atmospheric design, with appearances at industry events, selection at Steam Next Fest and Ñ3, and strong reception both within the community and beyond - including its appearance on La Revuelta.