Welcome to the updated Caliber servers!

Our team’s primary goal has always been providing an uninterrupted connection to Caliber and a high-quality network game. However, at the moment, we cannot guarantee this for users playing on servers that are inaccessible from Russia. We have no estimation on when circumstances will change for the better. Therefore, we have decided to suspend servers in Europe, America, and Asia until the predictable development of Caliber in these regions becomes possible again.

The good news is that on March 23 we will update Caliber to version 0.14.1. This is a very significant patch for us, the developers, and all the players. With it, Caliber will move to a fundamentally new technological level and significantly increase the comfort of online play.

Update 0.14.1 will significantly improve game performance and server connection quality for all players. No matter what country or region you are in.

Here is a small part of the changes that will become noticeable immediately after patch 0.14.1:

  • On PCs that meet the recommended system requirements, the frame rate will increase noticeably. According to our tests, the increase can reach up to 30% of your current FPS values.

  • The tickrate value will increase twice as high. This means that damage registration will be noticeably faster. Thus, the game will feel more comfortable: this will affect the movement of bots, players, and other game objects in battle.

  • The latency value - the exchange of packets with information between the player and the server - will be halved.

This is just a part of the improvement list in Caliber version 0.14.1 and the next updates.

Version 0.14.2 will be delivered on March 30th. It starts a new ranked season, and then we will introduce the new game mode called Interception and hold a big game marathon in it. In a month, at the end of April, we will introduce Caliber version 0.15.0.

We will continue to publish all the details of the upcoming updates on the Caliber official website and social media.

See you in battle!

15. März 2022, von Markus 'Markus S.' Schaffarz

Caliber

PC Spiel

GenreTaktik-Shooter
PublisherWargaming
Entwickler1C Company
Websiteplaycaliber.eu