Stellaris: MegaCorp Announces December 6th Launch Date
Paradox Interactive, a publisher and developer of games that are management material, has today announced that the economy-focused expansion for its sci-fi strategy game, Stellaris, will be launching December 6th. MegaCorp has players taking the helm of a powerful corporate empire to develop a vast trade network across the galaxy, construct massive cities that encompass entire planets, and outdo the competition at every turn.
Alongside a host of free updates coming to Stellaris, the new MegaCorp expansion will include:
Corporate Culture: Chief Executive Officers of a MegaCorp can conduct business on a galaxy-wide scale with a host of new civics. By building Branch Offices on planets within empires they have trade agreements with, the MegaCorp can add a portion of the planet’s Trade Value to their own network. Using the new Corporate Authority government type, construct an economic powerhouse and dominate galactic trade - for a brighter future.
City World: With Ecumenopolis, players can increase the population density of core worlds to truly epic proportions, eventually creating a planet-spanning megacity.
Caravaneer Fleets: Keep an eye out for the Caravaneers, nomadic interstellar wheelers-and-dealers who stay aloof from galactic politics, and always have a bargain up their sleeve. Expect surprises when these master traders wander through your space or when you visit their home systems.
More Megastructures: Budget has been approved for your own glorious Matter Decompressor, Mega-Art Installation or Strategic Coordination Center to acquire new scaling capabilities for your megalopolis.
Galactic Slave Market: Buy and sell labor on an industrial scale, set them free or keep them as livestock. The choice is yours!
VIP Status Comes with its Perks: Keep your economy competitive in a cutthroat galaxy with additional Ascension perks.