Outbuddies DX, a Love Letter to Classic Metroid Games, Is Coming to PS4 in Late March
Headup is delighted to announce that Outbuddies DX, a pixelated 2D adventure game in the spirit of the classic ‘Metroid’, is coming to PS4 on March 31. It was created by developer Julian Laufer over the course of seven years, and first released on PC. Fans of the genre can look forward to a feature-packed adventure with several hours of exploration, deadly enemies including gigantic bosses, and a helpful and ever-trustworthy robot sidekick.
Set deep in the Ocean and infested with hostile Lovecraftian creatures as well as lethal environmental hazards, you must dash, dodge, and blast through Bahlam, a danger-filled sunken fortress of the Old Gods. By deploying the robotic unit Buddy, you manipulate and scout the surroundings through hacking, scanning and telekinesis. That way you discover various ancient weapon systems and gear upgrades to battle through a gigantic sunken labyrinth. The local co-op mode allows a second player to control Buddy with an expanded tool set, perfectly suited for co-operational speed-runs.Outbuddies DX
offers a nonlinear gear-based progression system for both combat and level-layouts. Selecting weapons from the four-tier upgradeable system, as well as memorization of attack patterns and split-second reflexes are essential to stand a chance against an onslaught of unforgiving bosses and to escape Bahlam’s hostile maze. Outbuddies DX’ unique atmosphere is supported by OGRE’s thematic soundtrack written as an ode to the 16-bit Megadrive/Genesis era.
Based on the feedback from core-speedrunners and Metroid enthusiasts since the game‘s PC release, Outbuddies DX now offers a variety of new features added to the well-received original as well as vastly improved visuals.
About Outbuddies DX
Enter Bahlam, a sunken city of the Old Gods, located deep in the South Atlantic Ocean. In the wake of a shipwreck, adventurer and maritime archaeologist Nikolay Bernstein regains consciousness 36,000 feet under the sea. He is severely wounded and unwillingly connected to a supernatural Buddy-unit. Searching for answers about his displacement, Nikolay digs deep into the lost undercity, gradually realizing an ominous presence lurking in its shadowed caverns.
2D Side-scrolling ‘Metroid-like’ adventure
Explore an open Lovecraftian fantasy labyrinth with five huge distinct areas
Evolve characters with a non-linear gear-based progression system
Sandbox-like freedom to develop speed-techs
Unique drone ‘Buddy’ unit with local co-op option
Epic and creative boss battles that stand out within the genres
Original soundtrack by OGRE
Optimized performance for smooth gameplay with 60 FPS throughout
MS-DOS style pixel art with distortion-free adoptive scaling