MicroProse announces the demos of Carrier Command 2 and Regiments for the Steam Next Fest
MicroProse starts to show its hand at the upcoming Steam Next Fest, beginning on the 16th of June and ending on the 22nd. Two demos will be featured: Carrier Command 2 and Regiments.
What will be the Carrier Command 2 experience?
Carrier Command 2 is Strategy, Planning and Teamwork on a scale that is both engaging and manageable. True to MicroProse's heritage, Carrier Command 2 is all about meaningful decisions.
Strategize: Gather intel from your vehicles’ radars, pick your tools of the trade, and launch your attacks where the enemy is weaker. The approach you take to a situation will play a big part in the outcome.
Plan: Once you have taken an island you will need to exploit and defend the resources it provides. Ensuring these supply lines remain open will be key to your survival. Think ahead.
Teamwork: Make the most of different unit synergies and create combined arms assaults to efficiently win battles. On top of that, get into each and every vehicle and take part in the action.
Lead from the front!
What will be included in this new demo?
The demo of Carrier Command 2 is basically a stripped-down version of the game featuring 4 islands (compared to the full game campaign with 64 islands).
Multiplayer won't be available and features like difficulty scaling, logistics gameplay, enemy carriers, and some vehicle customizations and abilities will also not be available.
What will be the Regiments experience?
It's 1989 and the flames of a New War are flaring up. Thousands of square miles of German landscape will become a stage for sweeping battles between the best NATO and Warsaw Pact has to offer.
Lead your Regiment through the inferno of a wide-scale Cold War conflict in this new Real-Time Tactics game. Break through the lines, call in artillery and air support, maneuver, feign retreats, and stage mobile defenses. Do not relent.
The Platoon Command system lets you orchestrate battles with unprecedented precision and ease. No need to micromanage every infantryman - you're a Commanding Officer, not a sergeant.
Form your force on the fly. Selecting the main Regiment is just a start. You can expand your army during the game by calling in unique Task Forces, each bringing its own equipment and off-map support options.