bodycam FPS Better Than Dead will be out on 12 May

A new trailer reveals the brutal bodycam FPS ahead of launch.

Better Than Dead will launch on May 12, bringing its raw, close-quarters combat and relentless, revenge-driven action to players in a tightly focused, high-intensity experience.

Alongside the announcement, a new trailer offers a closer look at the game’s uncompromising tone and fast, lethal gameplay, showcasing the dense urban environments and moment-to-moment intensity that define the experience.
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Set across a series of photorealistic locations inspired by classic Hong Kong action cinema, Better Than Dead puts players in the role of a survivor who’s done suffering. Armed with a pistol and a clear objective, every level is a direct, no-nonsense assault-fast, violent, and personal.

Built around immediacy and tension, the game strips away excess to focus on what matters: movement, reaction, and execution. Encounters are short, unforgiving, and decisive. Mistakes are costly. Success is earned.

With its release just weeks away, Better Than Dead is preparing to deliver a focused and uncompromising take on the first-person shooter.

Key Features

  • Raw, Close-Quarters Gunplay

    • Fast, responsive shooting where every encounter is decided in seconds. Precision, timing, and positioning are critical; hesitation is punished.

  • Bodycam-Style Presentation

    • A grounded, immersive visual approach that places players directly in the action, enhancing tension and immediacy in every fight.

  • Photorealistic Hong Kong Setting

    • Fight through dense urban locations inspired by classic action films: neon-lit restaurants, cramped apartments, nightclubs, back alleys, and rooftops.

  • Tight, Linear Level Design

    • Carefully structured levels built around momentum and escalation. No filler-just focused, high-intensity encounters from start to finish.

  • Relentless Pace

    • A gameplay loop designed for constant forward pressure, where players push through spaces quickly and decisively.

  • Cinematic Action Influence

    • Inspired by the energy and choreography of ’80s and ’90s Hong Kong action cinema, translated into gameplay-driven sequences.

  • Full Campaign at Launch

    • A fully playable single player experience from beginning to end across multiple handcrafted levels.

28. April 2026, von Thore Varga

MICROPROSE

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