Tactical VR Shooter Guardians Planetfall Revealed For Meta Quest 3 And Steam VR

VirtualAge, the Barcelona based VR studio behind Guardians Frontline, Gladius and Ember Souls, today announced Guardians Planetfall, a new tactical VR co-op shooter set in an ongoing galaxy-wide war. Revealed during the UploadVR Showcase, Guardians Planetfall is coming to Meta Quest 3/3S, and Steam VR in Early Access in 2026.

Guardians Planetfall is set in a brutal war for the fate of humanity. Players form squads of up to 4 soldiers and fight in fast, tactical VR combat across dangerous planets, orbital battlefields and space installations filled with hostile aliens, soldiers, and massive war machines.

From the bridge of a customizable strike ship, squads choose where to make planetfall next, dropping into deserts, jungles, frozen outposts, and lava scarred strongholds as the war shifts across the star system. Every successful extraction shifts planetary influence in humanity’s favor, bringing the galaxy one step closer to survival or defeat.

Built for tactical VR co-op
Guardians Planetfall is built specifically for VR with a focus on tactical combat, teamwork and communication.

Squads use throwable beacons to call in orbital support from their ship, bringing down air strikes and other tools during a fight. Antigravity gloves let players climb almost any surface, and an arm driven jetpack makes it possible to reach high ground or escape danger by moving and tilting in a natural way.

Every operation is a high risk mission behind enemy lines. Players pick a mission from their ship’s star map, drop to the surface, complete objectives, and then fight their way to extraction before time runs out and the enemy closes in. Optional secondary objectives, enemy outposts, and resource caches offer extra rewards but also add more danger. Anything stashed in the backpack comes home only if the team survives the evac.

Upgrade your strike ship
Between missions, the strike ship works as a mobile base. Players use blueprints and resources collected during operations to upgrade offensive, defensive, supply, and support systems on the ship.

These upgrades unlock new orbital abilities and tools that can be used during later missions. Suits and weapons can also be improved and adjusted for different play styles and environments, letting players decide how they want to approach each operation. As the campaign advances, the ship travels between star systems and planets, adding a layer of space exploration to the player experience.

A living galactic campaign
All of this takes place inside a larger galactic campaign. Each mission changes control on a specific planet and pushes back enemy forces. When a campaign ends, the galaxy resets and a new war starts.

Guardians who added enough influence during that cycle earn special rewards. Over time, new operations appear and squads can decide which planets and missions they want to focus on as the war continues.

From Guardians Frontline to Guardians Planetfall
Players who know Guardians Frontline will recognize the universe, but Guardians Planetfall is a different kind of game.

Guardians Frontline mixes first person shooting with real time strategy, letting players build bases, place defenses, and switch into a tactical overview of the battlefield.

Guardians Planetfall focuses fully on squad based PvE operations and extraction missions against two factions: the advanced Void Empire, and an evolved Bugs race. Players do not build structures or command armies. Instead, they customize their strike ship, suits, and advanced weapons, navigate the galaxy, choose where to deploy, and complete high risk missions that all feed into the wider war.

Create and share missions in VR

Guardians Planetfall also includes a full in-game map editor. Players can build complete missions directly in VR.

Terrain, structures, enemy encounters, and objectives can all be placed and tested inside the headset. Missions made by the community can be shared, edited together in co-op, and selected to appear in the wider galactic war so that the pool of available operations grows over time.

Key features

  • Galaxy wide war against two factions, where every mission changes planetary influence and the state of the campaign

  • One to four player co op extraction missions where every drop, objective, and evac must be coordinated under pressure

  • Made-for-VR features including all surface climbing, jetpack flight, cover leaning, manual reloads, vehicles, and a backpack based inventory

  • Long term progression across player rank, suits, weapons, and a customizable strike ship with multiple upgrade paths

  • Procedural levels combined with a fully in game VR map editor that lets the community create and share new missions

Guardians Planetfall will launch into Early Access on Meta Quest 3, Meta Quest 3S, and SteamVR in 2026.

5. Dezember 2025, von Thore Varga