Something Is Growing Inside: Winnie’s Hole Launches in Steam Early Access on 26 January!
Twice Different invites players inside the body and mind of Winnie in Winnie’s Hole, a genre-bending roguelite where infection is progression.
Launching into Steam Early Access on 26 January 2026, Winnie's Hole is a viral roguelite in the most literal sense of the word. Explore his cells and influence Winnie’s adventure from the inside out as you use tetromino shapes to spread a virus through his body.
It's an accessible union where you strategically place shapes into the brain of Winnie to trigger actions that play out automatically for fast-paced gameplay with the adaptability of a turn-based game. An infectiously interesting new format!
Winnie's Hole - Early Access Release Date Trailer:
Key Features
Bodybuilding in the worst way - Mutate Winnie as a symbiotic virus.
Reimagining of A.A. Milne’s classic characters in a world of dark science and medical malpractise.
An anti-cosy antidote - Cute animal friends discovering the horrors of increasingly parasitic viruses.
Break the limits of your host in randomly generated roguelike runs.
Explore cellular worlds with tetromino-like block shapes - No roguelite node maps, explore by spreading a virus through the body of your host.
Combo-driven combat - Semi-auto battling within the brain of your host, using a single block shape to perform multiple actions at once.
Genre-hybrid innovations - More strategic input than an autobattler, faster turns than a typical deckbuilder.
Collect cells and make gut decisions - Influence the adventure with accessible turn-based gameplay.
Evolve and unlock new virus types, strains, and mutations - Extract samples to research as you delve into uncharted biomes.
‘Holesome’ dark comedy with the grit of Brothers Grimm fairytales and humour of Nickelodeon cartoons - Embrace discomfort in a story of judgement and self-acceptance.