Seismic Squirrel Kicks Off Aether & Iron Dev Diary Series

Seismic Squirrel today released the first behind-the-scenes developer diary for Aether & Iron, offering players an inside look at the origins of its alt-history decopunk world. Titled “What If Humanity Mastered the Skies First?”, the video features Tyler Whitney, Narrative Lead at Seismic Squirrel, as he shares how the team discovered the central concept behind the studio’s upcoming narrative-driven RPG.


In the video, he discusses the defining “what if?” question that sparked the creation of Aether & Iron’s vertical 1930s New York, and touches on the historical theories that helped ground the game’s alt-history premise. He also reflects on the studio’s collaboration with co-development partner Chaos Theory, praising both their creative presentation and the “impeccable vibes” they brought to the project.

Aether & Iron launches on Steam on March 31, 2026, featuring full English voice acting and text localization support for English, Spanish (Spain & Latin America), French, German, Polish, Russian, Brazilian Portuguese, and Simplified Chinese - Play the demo and wishlist Aether & Iron now, on Steam!

About Aether & Iron:
Set in an alternate 1930s New York transformed into a vertical city by the discovery of “aether”, a key component to newfound anti-gravitational technology, Aether & Iron follows Gia, a smuggler navigating crime syndicates, political conspiracies, and fragile alliances. Players shape Gia’s story through meaningful decisions, with every choice influencing relationships, outcomes and the fate of the city itself. The game features writing talent with credits on Mass Effect, Far Cry, and Sovereign Syndicate, with an original score composed by two-time Grammy Award winner Christopher Tin and Grammy nominee Alex Williamson, best known for their work on the Civilization series.

2. März 2026, von Thore Varga