Mamboo Entertainment Surpasses $55 Million in Lifetime Revenue and Confirms Sustained Profitability
Mamboo Entertainment (part of Utmost Games), a global mobile games publisher and developer, today announced a major financial milestone: the company’s lifetime revenue has exceeded $55 million.
Mamboo has remained profitable for the past three years, demonstrating consistent YoY growth of 20-35% across key metrics such as revenue, profit, and user base.
The company has previously achieved over 1 billion worldwide installs, published more than 50 games, and continues to expand its portfolio, including successful titles such as TowerLands. Every six months, Mamboo launches a global hit game that earns over $10 million in net profit over its lifetime.
The company’s growth is driven by effective business diversification:
Publishing leading developers’ games on alternative app stores (Samsung Galaxy Store, Huawei AppGallery, Amazon Appstore, and others), where Mamboo generates a significant share of installs and revenue for partners.
Service revenue from expertise in distribution, monetization, and project scaling.
Creative production, delivering high-converting creatives and marketing assets for mobile games.
“It's exciting to see our portfolio companies driving real growth and success thanks to their creative services, with Mamboo as a standout example. We continue to support our partners in reaching their full potential,” said Vladimir Nikolsky, CEO of Utmost Games.
“Reaching $55 million in lifetime revenue after three profitable years is a big moment for our team,” said Artur Beresnev, CEO of Mamboo Entertainment. “We’re thrilled to keep growing and support the mobile gaming community.”
Mamboo Entertainment has worked on creative production for a broad range of mobile games, both in-house and with partners. The portfolio includes titles such as Worm Out, Smash Legends, Sword Ninja, Forest Island, Stone Age Survival, Idle Outpost, Magic Tiles 3, and many more.