Let's Build a Dungeon Celebrates 140,000 Steam Wishlists with Game Mode Showcase

Developer Springloaded today shared a closer look at the four distinct game modes coming to game dev simulator Let’s Build a Dungeon on PC and Xbox. The team celebrated surpassing 140,000 Steam wishlists by releasing a new breakdown video featuring a detailed overview of each mode, including the management-focused Campaign Mode and co-operative Just Build Mode. Let’s Build a Dungeon offers multiple ways to play for up to four players online, and is available to wishlist now on Steam.

The four main game modes of Let’s Build a Dungeon each offer a unique experience, ranging from a traditional management sim to an open sandbox full to the brim with accessible game making tools. The four modes are:

  • Campaign Mode - An in-depth game development simulation featuring studio management, game making and playtesting

  • Just Build Mode - A streamlined game development simulation focused on creative world building, solo or with friends, with a relaxing deck-building format

  • Creative Mode - An open sandbox packed with game-making tools and the option to playtest custom games and share them with friends

  • Dungeoneering - Community game library for exploring the latest curated titles made using Creative Mode

Campaign Mode
Campaign Mode is the core game dev simulation experience, inviting players to run a game studio and handle everything from hiring and firing and managing investor demands, to making morality-driven decisions about crunch, generative AI and more. Explore branching narratives as you navigate events including the proposed development of Buddyland, a satirical in-game title that mimics real-world challenges within the games industry. Every decision matters, and the studio’s success hangs in the balance!

Just Build Mode

Just Build Mode strips away layers of complexity from Campaign Mode to deliver a low-pressure, creative experience for up to four players online. Focus on the joy of creation using a relaxing deck-building system to select new quest cards, asset packs and marketing activities to help your game level up to become the next big hit. Play solo or with friends, and vote together on how each game should be brought to life.

22. August 2025, von Thore Varga