GOING MEDIEVAL Reveals Extended Look at 1.0 Gameplay Ahead of March 17th Launch

Mythwright and Foxy Voxel today revealed an extended deep dive into GOING MEDIEVAL’s upcoming 1.0 content, showcasing what to expect from the game ahead of the full release on Steam, Epic Games Store and GOG on March 17th.

In this extended developer playthrough, Foxy Voxel introduces players to a range of new content including a closer look at the game’s new Renown progression system, a deep dive into Grand Objectives, and more.

Launching into 1.0 on March 17th - and with over 1 million copies sold during Early Access - GOING MEDIEVAL is a survival strategy city-builder that tasks players with rebuilding life in a lawless post-calamity world.

Rebuild civilization from the ashes of a rampant plague and start a new life in a lawless post-calamity world. Help survivors settle and thrive in a dangerous wilderness, build them a new home, shape their lives, and defend them from bandits and beasts. The Dark Age is yours to rebuild.

12. März 2026, von Thore Varga