LEGEND BOWL takes retro American Football sim glory to consoles tomorrow

LEGEND BOWL, the ultimate word in deeply detailed, fully featured simulation-based American Football games, is now available on all consoles - PlayStation 5, PlayStation 4, Xbox Series X|S and One, and Nintendo Switch. Originally developed by Javier Martinez, a veteran of the EA Madden development team, LEGEND BOWL's impetus came from his increasing dissatisfaction with the state of Madden games.

Perceiving a lack of improvements, innovation, and stagnation towards a prioritisation of microtransaction aspects, Javier resigned from EA in order to pursue the development of a football game that he thought could have real depth, complexity, and respect for player's time.

As such, LEGEND BOWL offers some of the deepest simulation elements seen within the genre, and is absolutely packed to the brim with features. Hailed as the spiritual successor to Tecmo Bowl, LEGEND BOWL's heavily anticipated release mixtures both retro and modern football sensibilities, making it THE game to play for those who need to scratch the itch for deeply detailed sports simulation gameplay.

LEGEND BOWL is out now for $24.99 USD (or platform defined regional equivalent), with a 15% launch discount lasting 3 weeks.

A new trailer has been created and distributed by Top Hat Studios, Inc. creative media department, viewable above, in order to highlight and celebrate the launch of LEGEND BOWL on consoles today. Mirrors of this video will be published by Nintendo, PlayStation, and Xbox throughout the day.

With LEGEND BOWL's launch across console platforms, Top Hat Studios, Inc. Executive Producer Andy Andi Han had the the following comment to offer:

"LEGEND BOWL has probably been one of the most challenging games we've ever ported, adapted, and optimised for a console release. As a simulator with a huge amount of complexity under the hood, and so many different moving parts, the amount of work it needed is quite definitely deceiving for what looks like a 2d pixel art game. Our team has done incredible work in not just getting the game to work, but work well, and at the end of it all, the project required over 7 million lines of code, split across 2 console generations, and 5 different devices. We're proud of what we achieved - there really is no in-depth football gaming experience like LEGEND BOWL, and every single ounce of sweat was worth it."

9. August 2023, von Thore Varga